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한가한 인간은 고인 물처럼 끝내 썩어 버린다. -프랑스속담

 * [http]http://www.babo.pe.kr/usemodwiki/wiki.pl?3DStudy에서 가져왔음을 밝힙니다. ^^;

Contents

1 OpenGL
2 수학
3 Web
4 네트웍
5 IK (Inverse Kinematics)
6 논문
7 넙스(NURBS) 곡선과 곡면
8 Shader Programming
9 Terrain
10 LOD
11 BSP
12 FX

1 OpenGL #

2 수학 #

  • Mathematics for 3D Game Programming & Computer Graphics
  • Infinite Game Universe : Mathematical Techniques

4 네트웍 #

  • Developer's Guide to Multiplayer Games ISBN 1-55622-868-6
    • Teijo Hakala , Andrew Mulholland
    • 번역서

5 IK (Inverse Kinematics) #

  • Advanced Animation and Rendering Techniques : 좋은 책이나 열라 비쌈. -_-; (10만원)

7 넙스(NURBS) 곡선과 곡면 #

  • Curves and Surfaces for Computer Aided Geometric Design, 4th edtion
  • The Essentials of CAGD
  • The NURBS Book, 2nd edtion, 실용서이다.

9 Terrain #


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